#include "TFGamePiece.h"
#include "TFConstants.h"

TFGamePiece::TFGamePiece()
{
	piece = EMPTY;
	color = NO_PLAYER;
	points = PIECE_POINTS;
}

TFGamePiece::TFGamePiece(TF_PIECE_STATE piece, TF_PLAYERS color,	int points){
	TFGamePiece::piece = piece;
	TFGamePiece::color = color;
	TFGamePiece::points = points;
}


TFGamePiece::~TFGamePiece()
{
}


TFGamePiece TFGamePiece::operator=(TFGamePiece ob)
{
	piece = ob.piece;
	color = ob.color;
	points = ob.points;

	return *this;
}

